![]() They are cheap, lightweight and they retain the maximum quality you can achieve. In brief, real-time is expensive and not portable at all, that’s why lots of people still use old fashioned 360 tours. ![]() Creating this kind of project is difficult and costly, you need to transform the meshes to low-poly and unwrap them, change the materials to be compatible with the real-time engine and after all that, you still probably won’t get the same quality.Also, you won’t be able to access them out of the office and so on. You cannot visualize VR experiences if you don’t have a high-end computer, and even if you do have one, your clients may not.Everyone loves VR visualizations, but unfortunately, they have a couple of major drawbacks:
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